I gave two presentations at the Creating Knowledge conference last week. One of them was reporting, for the first time, some results of my students' investigation into information behaviour in Second Life. Here is the presentation from Slideshare: at the actual conference I gave a little bit more information about the results. First year students on our BSc Information Management programme interviewed people in Second Life and analysed the results in relation to "Real Life" models of information behaviour. The presentation starts with information about the class, and about Inquiry Based Learning, as well as giving some information about Second Life.