Wednesday, March 10, 2010

Children and young people's digital literacies

Today I attended a one day seminar which is part of the ESRC-sponsored research seminar series Children and young people's digital literacies. There is a web site where they are loading the presentations at (as I mentioned in a previous post, I gave a talk about my experiences in Second Life at the first seminar in October).
The sessions today included Anna Peachey giving a personal perspective on the children's virtual world, Club Penguin; Diane Carr and Andrew Burn (Institute of Education) talking about their projects to do with learning and practice in Second Life and World of Warcraft (the blog/website is at; and Christopher Walsh talking about an Australian project using games in a number of imaginative ways to develop skills and learning in schoolchildren (see and there is a whole issue of the Australian journal of language and literacy, Feb 2010, devoted to it)
Picture by Sheila Webber: This is a 3D version of a framework for Inquiry Based Learning, that I am showing in the Virtual Worlds Best Practices in Education conference that runs Friday-Saturday in Second Life

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